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Vancouver, BC
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Temporary -
Full-time
EACreate Tools and Technology team is looking for accomplished people to help us fulfill our mission ofprovidingcreative tools and workflows that allow EA to lead the industry in content quality. With locations across the globe, our group strives to build an ecosystem of modular components that are efficient and allow for quick iteration of any artistic idea into reality.
We are a team of receptive collaborators who want to build ideal solutions for and with our partners through honest and mindful collaboration. We are looking for excellence in all that we do, from the delivery of our high-quality solutions, to our culture of constant learning, to our passion for sharing and improving.
What the SoftwareEngineerdoes:
As a Software Engineer on the team, you will focus ona large asset library product that has been developed withinEA Create. You will report to the EA Create Tools and Technology Development Manager. The EA Create Tools and Technology team partners with several groups spanning all aspects of asset creation including character and world building, animation, rigging,audio,and scanning, with whom we collaborate to bring art for modern games to life. You will gather requirements, design tools, debug,build pipelines and tools, automate processes for curation and uploadingassets,work on complex problems with artists and other engineers in the domain oftool,pipeline,and develop workflows to improve quality and improve processes.
Day to day you will …
- Gather user requirements, design, debug, test and maintainquality and reusable code
- Work with customers (i.e., artists, engineers) to create pipelines, tools and automation processes for getting content from its source, through curation, and up to asset management system
- Evaluate assets and determine the direction of development depending on the asset type
- Evaluate and improve workflow to enhanceproductivity
- Report back to technical lead and product owner
You have/are:
- Experience in C#, working knowledge of.NET
- Experience working withDCCapplications such as Maya, Houdini, Photoshop , Substance Designer
- Bachelor’s degree in Computer Science or related field or equivalent training and professional experience
- Experience in tool development that may include world editing tools, 2D and 3D art content pipelines, art importers/exporters, automated content/data build systems, GUI development or Unity
- Knowledge of good software engineering practices (e.g.,design patterns, object-oriented design)
You can/are:
- Work without granular direction andmicromanagement
- Work in a diverse environment that values collaboration
- Quickly learn new concepts,principles,and solutions
- Accountable and committed
- Thinkcreatively to resolve technical challenges and limitations.
Bonus if you have:
- Experience working with artists and software engineers
- Exposure to unit testing frameworks
- Experience with Source Code Control Systems
- Experience with scripting languages such as Python
- Exposure to designing User Interfaces in C# using WPF
- Intermediate knowledge of CG fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering, and compositing
The success profile for this role:
Thereis notjust one. We are open to people withdiverse backgroundsandpreviousexperiences.What ismost important is your capabilities, approach towork, and your desire to have an impact.
- You are open tonew ideas, and you are trusting andacceptingyour team, peers, and partners.
- You are committed to developing excellence in yourself and others and to delivering high-quality solutions.
- You value collaboration in a honest and mindful way to build ideal solutions for and with our partners.
- You are willing toachievethe goals we set as a team, and work together to achieve them – then together, celebrate our achievements.
City:
State:
Community / Marketing Title: Software Engineer – C# (Temporary)
Company Profile:
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2020-12-03 19:48:44.34
EEO Employer Verbiage:
About EA
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.
We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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